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Messages - OtakuDee

#1
Writer's Guild / Re: Arcane Noir: Comic Book Treatment.
October 19, 2012, 01:59:32 AM
****CHAPTER 2****

[Scene Change]
[6/7/1949]
Arless carried a burdened disposition as he approached his rooftop terrace. Standing in the door frame, he gazed into the city skyline as the sun was setting, the darkening red hue reflecting against his eyes. The massive tower in the the distance marking the center of Colony created a shadow that engulfed half of the city.  He approached and began fumbling around in a wooden box of phonograph records. He compulsively analyzed each one until he made his selection and placed it on the aged phonograph nearby. Quickly setting the needle on the record, he slumped into a lying position on his ornate wrought-iron swing, breathing rhythmically and moving his right hand up and down the front of his chest, attempting his own form of meditation. Something seemed out of place in his environs. It was nothing he could see, hear, or sense anywhere around him.
 
He intently began sniffing the air, and found the scent of a cigarette. He pinpointed the brand to one only sold in the bazaars on the outskirts of town. It was the favorite brand of his friend Dramon.
 
"I thought you said you quit!" Arless called out.
 
"Very much like you, me, and that record you're playing, old habits seldom die..." The voice sounded close.
 
Arless looked at the edge of the terrace. Dramon was lying against a potted tree, the tree's shadow and the cloud of his cigarette smoke created a heavy ambiance around him. "Always the more dramatic one, eh Dramon?" He assumed a sitting position on his swing.
 
Dramon took a heavy drag and stood up. "You would know, man..." He walked over to his old friend and shared an embrace, in which Dramon loudly grunted and quickly backed away. "Mother FUCK! Sorry, forgot to tell you about that."
 
Arless looked down on his now blood covered hand. "Was the incident serious?"
 
Dramon took a seat on the swing. " Not really... just another run in with the Daemons. "

"What was it this time?"

Dramon dropped his sword off his shoulder. "Never mind that. All you need to know is those bastards are making more and more transactions a day, and slowly I'm topping the gang's shit-list."

Arless put his hands on his hips, looking intently into Dramon's eyes. "I see... You didn't come here to just to-" A large rolled up paper landed in his hand.

Dramon lit another cigarette. "Keep it. I made another copy." Unrolling it revealed a large map, marked with cryptic notes. 

"And the key?"

Dramon pointed to the ground. "Fell out of the map. It's at your feet, old fool."

"So it is... haha"

Rolling it back up, He pointed it back at Dramon. "I'll have you know that I'm going to need this kind of stuff soon..."

"Your skills slipping away from you?"

"Close. I may very well have a chair in the Delegation. I feel my professional years in Colony may be useful to a more noble cause." Arless sat next to him. " No more need for practical thievery. Lives or otherwise."

"What's that mean?"

"It means I'm going to be traveling for a while around Colony, and explore my professional potential out in the world before I take it... I'm becoming a rare breed..."


Dramon picked up his gear. "Yeah.  Adventurous and a Vampire. Well, I'll probably see you again when I least expect it." he said while holding his friend tightly.

Arless smiled softly. "That's what I was thinking... Take care, dear Dramon."

[Scene change: The Stake]

Dramon opened the front door to the inn, wincing as the smells of large brutish creatures and copious amounts of alcohol came rushing through the door.  Walking in, the seedy ambient light created hulking silhouettes of the patrons, exaggerating many of their already dangerous demeanors. Dramon walked past them without intimidation, straight toward the bar.

So this is my so called "Day Job". I work in an Inn called The Stake: The only halfway reputable hub for professionals on this end of Colony. You can get a room, some decent booze, as well as some information or hired help from someone like me.


"Korstan!" Dramon shouted toward the bar area. He heard no response... "Weird... KORSTAN!!!!"

"Don't... FUCK-ing start with me!" He heard from below the bar. Dramon became annoyed as he looked down behind the bar, and found his information broker on the ground, obviously very intoxicated.

"You know you'd make more money if you didn't drink what you served..." He jibed as he helped him up on a stool. "Any jobs, today?"

"No..." Korstan's head drifted around, completely unfocused on Dramon. "You know how it is... Life... death... all there..." Korstan finally made eye contact. "...like you... yeah... you're there..."

"Shit..." Dramon sighed. "I'll cover for the night, See If I can't get more work..."

Dropping his coat and weapons behind the bar, he picked up a circular tray, policing the tables for dirty shot glasses and thirsty customers.

This is better than most days. At least I'll be serving the drinks, not mopping up "used ones".

The usual patrons were there: A tremendous slumping shadow mulling over a tray of shots.
There's Gerza: a vigilante known for his size and alcohol input.

two human students arguing over their notes.
Ren and Farn: the "educated type"...

and a group of vampyric looking women.
And these girls... the uh... something-or-other... sisters. I really don't think they're sisters if you get my meaning...

He then noticed a sight completely out of place: A Detective, a Woodborn and a woman in Coven robes sat at a well lit table in the middle of the establishment.

Bingo. Out-of-Towners.

He approached them and put on his best tone. "Good Evening, and Welcome to The Stake: is there anything you require? We have the best food, drink and lodging on this end of town!"

The Detective looked at Dramon's arm. He slowly lifted an iron arm, quickly grasping Dramon's wrist and turning it up, showing his Freelancer mark. "We hear there are professionals that frequent this place, and we're looking for a guide."

Dramon sat down with the group. "Depends on where you plan to go..." 

"There's not much we can say until we find the right person. What we can say is that we have business in the Imperial Centre."

"Really... Follow me." Dramon replied sternly.

[Scene Change: Dramon's Office ]

Dramon took the group downstairs to a large room in the basement of the inn. The walls were covered in maps and  marking various areas of Colony, along with a copious assortment of weapons and artifacts. Some weapons include a rack of throwing knives, A few spears holding up an otherwise unstable table, and an axe cast into the corner, a fair amount of old blood still crusted on it. 

"Impressive headquarters. But how much experience in this profession do you have?"
The woman curiously asked.

Dramon turned around after retrieving a few maps. He grinned, as that was the first good question he heard all night.  He then handed his credential license to the Dectective.

"I can tell that two of you are from Cathedral. However, you, Detective are stationed in the Industrial District, given the professional make of your arm. The Industrial District is at least five miles from here, so it seems they came to meet you or at least meet you half way..." Dramon took a breath and then sat down. 

"This assignment probably has to do with the rumors circulating around the last few months of Imperial downfall. Given the fact that higher Coven Elders rarely leave Cathedral, I must assume the rumors may be true."

"Very Good. "
The Detective responded. "Irons is the name..." he saluted with his metal arm. "Imperial Enforcer."

"I am Raetes of the Enlighened Wood." The Woodborn bowed.

"I am Elder Derias" The woman responded. She walked close to him, her heavy grey robes slowing her stride. "You must be Mr. Dramon Wynn." She offered her hand to greet him, in which he happily reciprocated."I know someone close..." She continued. "... and it seems you are as strong as your reputation."

"So, will you take this assignment?" Irons inquired

"Yes, but I ask the price of two thousand... ...Each." Dramon sternly replied.

Irons was ready to burst. "That's extortion!" Steam rose from his iron arm.

Derias stepped in front of Irons. "We'll pay it." She stroked Dramon's face in the style of a Coven blessing. "It is an investment worth far more than what this man is asking, and I trust that he will use the funds toward this journey."

"You have my full promise, Elder." Dramon respectfully replied.  "Now unless you have a carriage,  We will be traveling on foot."

"We don't."
Irons continued. "Our mission must be done with a Low-profile to decrease suspicion."

"We'll be going into the outskirts tomorrow. I suggest you room here for the night. No need to rush into this..." The others took a seat at his table.  "If you don't mind, I'd like to get to know you all better. What led you guys here?"

Irons got up quickly, and walked out of the room without a word, steam still pouring out of his metal prosthetic. His face had a look of vengeful withdrawing.

Raetes straightened his chair. "I'll start."

He carried himself like a normal adult male, but had the appearance of an early adolescent. His hair was shaggy and white, his ears slender, long and came to a slightly bowed point. He wore flat gray trousers and a similar colored jacket with no buttons. A cacophony of emotion could be read in his deep green eyes.

"For quite a few years, I have represented my village in service to the Elders in Cathedral..."

[Quick flashback to the events, all narrated by Raetes]

"...In the last few months, some people with a dark aura have been crossing through our forest, and since then, several of my people have gone mad, commiting unspeakable acts. In an attempt to quell them, our most trusted Elder had been murdered by one of them in cold blood.

His body was withered, as if there were nothing but skin and bone.  His eyes were pulled from his skull, and his heart torn from his chest. We tried to appeal to the Imperial Parliament, but there's been nothing but silence."


"I came to Elder Derias for advice, and It seems she already knew..."


"l did.." Derias supplemented. "I've felt much of this, and many of us agree. We would have been in contact with our Imperial Ambassadors already, but they've disappeared from us."

"So you want to find out for yourself what exactly is happening." He then got up and approached the exit. Looking back at his new clients. His voice was one  of respectful kindness. "There are some extra beds behind you. Please, Rest well."

Dramon then went back to the tavern and saw Irons seated with Gerza, while their sizes were contrasting, their looks were the same.  Irons stared blankly into the bottom of four full steins of beer. He then took a seat next to him.

"Something you don't want to talk about, huh..." Dramon asked.

"Wanted to, but your big friend over here's not much for conversation." Irons grabbed his first stein and gulped down a good amount of it.

"You're not quite used to your new appendage, I see. I take it you've got a personal vendetta somehow related to this..."


"You don't miss a beat, don't you?" Irons began. "Screw it.  Persistent bastard like you was gonna find out anyway." He flexed his arm, comparing it to his new one.

" It was four months ago. I was working with an Inspector on a case when I found he was corrupt. He was making deals with one of the Daemon gangs in exchange for covering up their crimes. The rest of the details are fuzzy right now, but all I know is one of those evil sons-of-bitches carved up near every inch of me, and took my arm in the end. I'm not much on investigations, but got a feeling they're somehow connected..."

"I'll keep that in mind..."
#2
Writer's Guild / Re: Arcane Noir: Comic Book Treatment.
October 11, 2012, 06:36:06 AM
****CHAPTER 1****
[Scene Change: Industrial Area]
[Dramon: Progress on industrial area: 67% complete. Current area surveying: alleyway between the Crystal Refinery and Bookbinder. Possible Underground Entrances: 2]

The setting sky reflected off of Dramon's binoculars as he surveyed deeply into the alleyway, a half drawn map and pen in the other hand. He remained crouched over a dumpster as he observed from afar a ragged human form chasing a rat with a sharp bit of iron. The man swung violently, the loud pounding of metal ricocheting off the alley walls. The rat quickly took refuge up a terracotta storm drain pipe. In one last angry swing, he destroyed a large portion of the pipe. Digging desperately through his resulting rubble, the rat was nowhere to be found.

"Gods be fucking damned!" the man screamed, throwing his metal rod on the ground. "All of this trouble for a lousy meal, and nothing!" He began violently pacing. "I would kill, hell, I'd give my right nut for some cash right now!"

"You and me both, sir." Dramon quietly said to himself as he focused his binoculars, the intricate gear-work moving smoothly and slowly .

A green spectral projectile blew the grating off a nearby sewer cover, the haggard human knocked on his ass. Rising up from the ground was a man in a green three-piece suit and top hat. After slowly descending back to the ground, he walked up to the man, offering a hand up.

"Some spell you got there, man." The disheveled man responded. "You look like you got some extra pocket change. Care to spare some?"

"The name's Geoffery,  and you can obtain anything you like, if the right price is paid..." Geoffery pitched as dusted himself off and straightened his tie.

"Huh?" His near toothless mouth agape.

"What is it you desire?"

"The whole nine, sir:  Money, women..." He spun around and held out his arms. "...Charisma!"

Geoffery coughed. "Indeed sir. And how would would you pay for that?"

The man picked his iron stick back up. "Now listen you!  You blow my ass down after your grand entrance, and then you point out that I'm dirt stinking poor! You're really sick, you know that?"

"You misunderstand me..."
From Geoffery's pocket he withdrew two keys on a large silver ring, holding them out to the vagabond.

"What are those?" He reached out for them. Dramon focused his view on the keys.

"These are the keys to a new life. Will a penthouse apartment in the Jewel District suit your needs?"

The man snatched them up. "Will it ever!? Jeez Mister! I thought you were a chump!"

"Oh, he is..." Dramon again quietly snapped back.

A limousine drove in from the opposite side of the alley, Parking right in front of the man. A harem of well dressed ladies poured out of the vehicle, all each carrying an article of clothing.

"Your driver will take you there. After all, you're rich now..." Geoffery smugly stated.

The man jumped for joy and celebrated, running inside the vehicle. Geoffery approached his window, which the man rolled down.

"Thanks, Mister! What do I owe you? Oooh!" The man managed to say before the ladies tore off his shirt.

Geoffery smiled. "You already paid, sir..." The limo sped away.

Dramon continued his focus on Geoffery until he phased away. "Poor bastard didn't know what he was getting himself into..."

[Did the man get what he wanted?]


The ladies inside his car began putting the clothes on the once poor man.
"Ladies, Ladies, not all at once, now..." He slyly giggled.
"Say, how's about I..." He unbuttoned his pants, then looked down, looking puzzled.

"Aaaaawwwww...." The ladies all said simultaneously.

"GODDAMMIT, YOU SON OF A BITCH! HOW COULD YOU!?!?!?!" The man screamed as the limo headed down the desolate highway.

Back in the Industrial District, Dramon had put his map away and walked back until he felt a chill behind him. Quickly looking back, he saw two large twin thugs with small horns and bright blond buzzcuts. They wore bright red short sleeve button-up shirts, their arms tattooed with demonic iconography.

"We got a Voyeur, eh?" One of them grunted.

"Somebody seems to REALLY like Cousin Geoffery's work!" The next one responded. " Did ya, Peepers?"

"The limousine was a nice touch..." Dramon replied. He tried walking away, but the thugs phased in front of him.

"We don't like witnesses, savvy? That transaction was supposed to be a private one..."

The other one stepped closer. "Puttin' it bluntly... Your arse is ours..."

Quickly, One of the thugs phased behind him, brandished a jagged knife, and stabbed Dramon in the side.
Dramon screamed, dropping to the floor with a few convulsions, blood raining on the pavement from his side as he pulled it out slowly.

"Understand now, boy?"
The thug in front of him pulled from Dramon's scabbard, a large and wide sword. "Live by the sword..."

Dramon, whilst still kneeling, swiftly punched the thug in the family jewels, sending him backwards to the ground. Catching his sword. Dramon then swung the sword around in a circle, slicing the thug behind him in half widthwise, a torrent of blood trailing the sword after finishing the job.

He approached the trembling demon, groaning over his injured pride, amongst other things.

"Die by the asshole wielding the sword..."
He grins.

[last panel is black. just a scream, and a splatter]
#3
Writer's Guild / Arcane Noir: Comic Book Treatment.
October 11, 2012, 06:23:50 AM
So, I will be posting on a chapter to chapter basis. Please note that the formatting may be a bit weird, but there is a bit of narrative in between.

so...

****PROLOGUE****
[Images of War of Ages, All Narrated by Dramon]

People always wonder why we're here, or where we come from,  but we may never see the day when we truly understand the meaning of the questions themselves...

Legend has it that our world was once in the Age of the Blue Sky, a time where the world was yet to be explored.

Every walk a journey... ... Every item a treasure.

It all came to a close some 500 years ago. The world folded in and all the grand quests had been pursued. Treasures of great power and wealth had been recovered. Every race and nation began avaricious conquest.

War engulfed the world...

...Swords clashed below...

...Spells hit above.

The war lasted until the age had changed. All sides stopped and crawled from piles of fallen enemies and comrades to see the sky change to a haunting red, as if the gods themselves hung the blood of this war in the sky to remind them of this transgression against the world.

We rebuilt. This time as one unified land. An endless city among the surrounding wastes... 

Now...
*1949...

[*Time in this world is so similar to Earth to the point where it would be completely pointless to convert. -Dramon]

Things may have progressed, but the nature of all of us have not. The only absolute powers in this existence are Magic and Imperial Bureaucracy. Not that they are intrusive in our lives, but mysterious, and a pain in the ass to get anywhere... Many people live their lives to fit the times, but a few of us have the longing for more. We live as hired professionals, who travel, and serve many needs in the pursuit of new journeys.

My name is Dramon Wynn, and this is my home. Others refer to it as:

COLONY.



[Title Page, credits, and all that jazz]

[Scene Change: Black and White bar]

The drunken dregs of society are all scattered about a large establishment. They were all of more common roots and occupations, such as workers, merchants and farmers. This night seemed special. These men were in a lot higher spirits, despite the usual political conversation about the room.

"Seven months, and not a word... nothing!"

"I've 'eard that they've been taken by a higher power."

"Coven's done nothing. Sounds like even the Gods have given up..."


"Suddenly honor and justice don't matter to the Colonial Empire anymore."

All attention was then drawn to the stage curtains. The crowd was dead silent as the curtains slowly revealed a traveling band. Fronting them was a woman of incomparable beauty who remained in a bowed position in front of the stage. 

"Too long, you suffered. Too long, has this gone on. The only thing we ask is they tell us what is happening, yet our pleas go unanswered. "
She proclaimed, still bowed down. She then slowly raised her head to the audience. "One day, our answers will be found."

The band picked up slowly, but then began a more jauntier, swinging pace. As She sang, her movements amplified he drama of the tune.

You can see the throat begging for mercy
As it labors and struggles for breath
Then the blade softly lie
quickly passing it by
dripping crimson and slipping in death

We cant see Lady Colony bleeding
Desperate cries (so sad) go unheard.
As we walk (on our knees)
And we live (in disease)
her fine people need only a word...

Many in the crowd had memorized the song. It was a song of inspiration these last few months. When the chorus came, the crowd chanted with her, swinging their glasses and moving to the beat of the song:

When Father Grim Reaper approacheth
and the hour of war passes by.
Stand up proudly and spit.
Say "We wont take your shit!"
We will stand up
or lie down and die...


#4
General Discussion / Re: What Are You Listening To?
September 25, 2012, 04:15:57 AM
Please don't let the thread die. for the sake of muses everywhere.
#5
Gamer District / The Fifteen: Gaming Edition.
August 30, 2012, 05:20:37 AM
So Tako made a post like this for music albums, so why the hell not video games?

same rules:
15 minutes. 15 games/series. Go.

1. Strider
2. Castlevania (series)
3. The King of Fighters (series)
4. Dance Dance Revolution Extreme (arcade Version)
5. Jackal (NES)
6. The Legend of Zelda (series)
7.) Batman: Arkham Asylum
8.) Beatmania IIDX
9.) Soul Calibur II
10.) Mortal Kombat II
11.) Duke Nukem 3D
12.) All of Hideo Kojima's Games
13.) Resident Evil (series)
14.) Tetris Attack
15.) Ninja Gaiden (series)
#6
General Discussion / Re: What Are You Listening To?
August 30, 2012, 05:08:52 AM
Listen and you won't regret it...
#7
General Discussion / Re: The Fifteen
August 30, 2012, 05:07:00 AM
1(tie). Malice Mizer- Merveilles/Bara no Seidou
2. Konami- Dracula Battle Perfect Selection
3. KMFDM- Hau Ruck
4.) In Flames- Colony
5.) Gackt- Diabolos
6.) Camp Kill Yourself- Infiltrate.Destroy.Rebuild
7.) Skinny Puppy- Too Dark Park
8.) Ramones- Rocket to Russia
9.) Nevermind the Bollocks, Here's the Sex Pistols
10.) HIM- Razorblade Romance
11.) Nine Inch Nails- Broken
12.) KoRn- Issues
13.) Incubus- Make Yourself
14.) Misfits- American Psycho
15.) Weird Al Yankovic- Running with Scissors
(by the way, made a gaming version here)
#8
General Discussion / Re: Happy Birthday Dee~!
August 24, 2012, 04:38:50 AM
Thank you. You are all especially kind. I'd also like to thank you, dear Tako in helping reunite me with my Serenade.  Best birthday present a guy could ask for. *super duper uber hugz and all that kinds of lovin* forever in your gratitude.
#9
General Discussion / Re: Show Your Desktop.
August 18, 2012, 09:16:04 AM
And for the curious. Yes, I still run XP. It's a much more stable OS for the programs I use, and oddly it's still supported by Microsoft (at least right now).
#10
Arcane Noir: The Festival of Lust

Set in my Colony Universe, Imperials, Aristocrats and professionals in high places are invited to a Mansion on the outskirts of Cathedral for the Festival of Dameia: two weeks in homage to the Coven goddess of love, unity and fertility. It is a time of freedom for the denizens of this place.  The Mansion becomes rife with alcohol imbibing, music and of course, passionate love-making of all kinds. But as the party rages on, Deviancy gets the best of the residents, and the intention of the celebration reveals itself to be more than a mere celebration...

Higurashi No Naku Koro Ni: Living with Bloodstained Hands
Based on the PC Game/Manga/Anime series. Set in the year 1990, now 21-year-old Keiichi Maebara returns to Hinamizawa for summer break.  But as another Watanagashi begins, Flashbacks from 7 years ago begin haunting his dreams. Despite the threat being over, he continues to see his family, friends and even himself succumb to anger despair and bloodlust, despite them not happening at all in this time.


you can respond here or PM Me.













#11
General Discussion / Re: What Are You Listening To?
August 16, 2012, 03:42:13 AM

This remix is addictive. I so wanna see this in a Trailer for a Megaman film.
#12
As always, thank you, Miss Vega. Thankfully to combat loneliness. (Killing it if you will *wink wink*) I have been writing and attempting to contribute to Forsaken as much as possible, by projecting my muse for people to see. Sorry If I seem like a postwhore lately, just bored and I thought I'd strike up some interaction from the Lullabies whilst I wait for my posts.

So for the curious and supportive, feel free to check my work.

Thank you so much,

OtakuDee.
#13
Belletrist Table / Colony: Where do I go from here?
August 15, 2012, 09:25:10 PM
In my previous posts to the Writer's Guild I have designed a universe to eventually use for roleplaying and personal writing, and It would be incredibly useful to me if I could get some questions, suggestions and just an overal opinion on where I'm going with this.


You can see the original Universe post here
#14
Last night I had the most bizzarely timed, yet heartfelt dream in a very long time.

A little background: 1.) I've been known for having sleep problems, mostly stemming from an erratic schedule, coupled with the years of working strange and constantly inconsistent hours. This has left me with having no dreams, or ones that I can't remember for the life of me several minutes after waking up.

2.) I have only really started using vampires again in my writing when I started the RP with Serenade, even then, I only merely play what was the legend in the J-Rock community. I had stopped in 2007, primarily because of the infamous "T-word". I don't like or hate it, but I realized it was time to do something different to be taken seriously as a writer.

And Now: The Dream.
I began in a car, with a group of most likely college kids. They said that they were going to check out a building , as there were some kind of suspicious things about it and of course they wanted to confirm or dis-confirm that for an assignment (or something like that). The only one I remember from the group that stuck out was the Leader, or who I think was the Leader. He was probably in his early twenties, was a little bit taller than me with a slightly muscular build. He also had short blond hair and wore a black tank top with black BDU pants. (kind of like Zach from The Whitest kids U Know meets Duke Nukem)

The building looked very old, and was most likely a hotel or an old store of some kind. We walked in looking around the place with flashlights. It obviously was still in use, but much of the furniture and other objects in the room looked to belong probably anywhere from the 18th to the turn of the 20th century.  The Leader acted like he had been here before, because as we walked in, he was walking directly to something as we explored the place. We then approached an armoire way in the back of the room. He crouched down and opened the bottom doors. It felt colder in there.

"Why don't you go down there?" The Leader asks me, handing me a flashlight. I wiggle my way in there and fall what I can guess was 5 feet, landing on hard concrete. I shine my flashlight around and I see an expansive room. It turns out I'm on some sort of platform, as the room drops down probably another 10 or 15 feet, with some interesting stone structures and doors below.  For some strange reason The others came down by rappelling on ropes, doing some strange Prince of Persia moves all around the room.

The leader swung over to my platform, looking determined. I can't remember anything he really said. All I could make out was the word Vampires. I began feeling a bit uneasy and like maybe this guy is doing something I should not get involved in. I climbed out of the armoire entrance, and walked out of the building.

JUMP CUT! Either my dream took me right here or there is a piece of the dream I am missing. 

I end up in the next day walking out of a school (I assume I was in college in this dream) And someone was waiting for me with a big smile on his face. I evidently knew him for a while as I felt very comfortable talking to him. The memorable part of the conversation was like this:
Red= my friend
Default= Me

"You look like you got something on your mind."


"What do you mean?"

"I can't help but feel you got something deep bothering you."


"I guess I can try to describe it. It feels like there's something missing in my life. I feel lonely and like I'm not the person you see in front of you."

"I think I may have just the thing. You have the perfect personality for it."


He takes me back to the building, and this time there are a few people bustling around inside it.

"Hey guys! this is the guy I was talking about!"

Instead of the armoire entrance, we end up taking an elevator that was just a few feet away from it. He takes me into a room and sits me down.

"I think I know what you guys are."

"Well it's not that hard to guess. I've sort of put a good word in for you, and they want you to join us. It's not glamorous, but I think you'll like it.


The truth is I was excited. He ended up handing me a cup and instructed me to drink from it, in which I did. This was the freaky part: I could feel myself changing on the inside. It felt to say the least orgasmic. I still have the tingle in my spine as I've been writing this. I felt different,but most of all very happy.

The last thing I can remember is looking in the mirror and seeing myself smile, with two pearly whites sticking out of my mouth.

The alarm goes off and I wake up.



#15
Writer's Guild / Deadly Secrets: A Colony Short Story.
August 10, 2012, 10:17:35 AM
In this one, I introduce one of my characters from this universe. Arless Blackheart: a Vampyric Disposal/Recovery Agent.

Rated "M" for a scene of Mansecks...


He entered the inn with a noble presence, contrasting from the slew of downtrodden folk near the stage area. His clothing suggested a high position as a Coven Elder, a symbol of the Disheartened around his neck. He walks through the crowds of scoundrels and dregs and takes a seat at the bar. Knocking on the counter, the barkeep walks over to him.

"Elder Grey, sir!" The barkeep begins, passing a pint to the Kerren sitting next to the Elder. "Coming in for your usual doseage?"

"Amongst other things..." Grey pulled a few coins from his pocket and gave them to him in exchange for a snifter of fine brandy. "Here to see the show tonight. Who's on?"

"A fine looking girl. I saw her this afternoon rehearsing. She's quite beautiful. Very lovely singing voice." He gives Grey a handbill for that night.

"Miss Blackheart?" Grey takes a swig of his glass, intrigued by the photograph of her on the page. " When will she be preforming?"

The barkeep looks at his watch. "Quite soon. In fact, pull up a seat by the stage if you want a good gander. I know I will be!" He nudged an elbow at Grey, which in response he raised an eyebrow with a smug grin. He took his glass and sat in a row closer to the front, the bustle of drunkenness behind him. Loud slurred conversations and overexaggerated movements waved about the inn, a toxic cloud of alcohol smell supplemented the atmosphere.

"Alright you bastards! Be quiet!" A gruff and commanding voice shouted, silencing everyone within. The curtain slowly crawled up to reveal a woman in a short black dress, with a large maroon ribbon tied around her left arm in a bow. Her face is pale, accented with black eyeliner and lipstick. Her hair, also black, hangs freely. She inhales and begins talking.

"The sad expression on your faces show that your souls have been murdered..." She slowly bowed down, then pulled her head up towards the audience. "Allow me to express your misery! I am Miss Blackheart."

Grey watched intently as she sang of bloodlust and corruption in a sultry baritone that ironically uplifted him. It obviously was not the lyrics Grey was interested in, let alone the performance. She moved on stage with near angelic agility. Her body had grace and control that he had not seen before. He started slowly stroking his glass as if it were the face of Miss Blackheart herself. His eyes were aglow with a near unholy lust as he gripped his chest. He spilled a small portion of his brandy down his wrist, which in a kneejerk reaction, dropped his glass, groaning in pain. He looked down at his wrist, where there were three long, deep scratches. Given his reaction, they were recent. He examined them quickly and hid them back into his sleeve.

Blackheart for her final piece, turned the bench for the piano perpendicular to it. She then straddled the bench and played one last song.

The wars were fought
the children caught
a glimpse of everything
the lessons learned
the tables turned
how our fate was on a string.

And if we had no blood inside the sky
our days inside this madness
would subside.


The croud grew loud during her encore and shortly after grew even louder. She bowed, smiling softly, then walked offstage. Grey knew the one place she would be.  He approached the backstage boudoir, his heart still aglow with her serenade. He now deeply lusted after this mysterious siren, and had to have her. Approaching the door, it opened as soon as he touched it, and sitting crosslegged in a soft velvet chair was Blackheart, sipping wine from a large crystal glass.

"Come to bless tonight's performance, Elder?" She inquired, wrapping her slender fingers around the stem of the glass.

He sat down in the chair across from her. Putting his hands on his lap. "Hardly. But it was quite a success, don't you think?"

She rolled her eyes. "There were better performances I've done here. Besides, you wouldn't be the type to support what I do, given the adamantly conservative agenda of the Disheartened."

"Many a myth, my dear..." He took her hand and kissed it softly. "We support all kinds of entertainment. Yours is merely the dance of a different drum."

"Indeed..." She replied monotonously and slowly pulled her hand out of his.

"I also understand that you live for the people of Colony, and you do not tie yourself to any one person..."

"Elder..." Cutting him off, she took a deep breath. "I don't believe you fully understand what I was trying to say..."

Her voice then dropped an octave or two. "Perhaps this is a clue..."

"Are you saying you're-"

"Male? Of course, dear Elder." He placed his glass on the table beside him. "As most female roles in theatre are. I believe you'll now find that pursuing me will be quite unsatisfying to your tastes. Besides, I'm 25. how old are you?"

"35... Nonetheless, for a man, you're very beautiful. This may come as a shock to you, but I still want you. I've never been with one before. Have you, er?"

"The name's Arless, and yes quite a few times. Many women as well. Quite intriguing, Elder, A Disheartened discovers one of my deadly secrets and still you want to pursue." He approached Grey, and kissed him softly, Grey softly stroked Arless's shoulders, and the contours of his sides.

"I have secrets too, Arless." Grey kissed down his neck, Arless's eyes lit up with each time his lips caressed his neck. Kneeling down slowly, Grey slipped off Arless' dress, with Arless reaching for his robes.

"uh-uh..." Grey gently put a finger on Arless's lips, and softly ran it down on them. He winked in response and only took down his pants, stroking the sensitive parts of his skin, starting on his inner thigh, and running up to his scrotum. He played with it, watching him grow harder with every touch. He put his mouth lustfully around Grey's cock and ran his lips up and down it, drooling down the shaft of it. Grey shivvered as he gripped the sides of the chair, looking down the feminine boy sucking hard on him and moaning around his manhood. Arless took off his panties and began stroking himself. Grey frimly gripped his hair and pushed his cock deeper in his mouth, thrusting a few times and then releasing him. Arless crawled up Greys body, and looked deeply into his eyes. He went past his face and began kissing and nibbling on his ear as Grey began touching and stroking Arless's dripping member. They both moaned with perfect syncronicity.

"I want you now..." Arless whispered, raising his voice back to a more feminine tone. With a slightly aggressive demeanor, Arless straddled Grey's body, facing away from him.  He pressed Grey's cock against his entrance and slowly lowered himself onto him, the head of it stretching him out. Grey purred a little as Arless moaned, arcing his back, the crosslacing of his corset accentuating his spine. He then began sliding down his shaft until his ass rested against Grey's hips. Arless bit his lip and tightened around him. When Grey pulled back, Arless pulled up. When he pushed in, he pressed down. Arless rode him, his body worshipping Grey's cock. Grey thrusted into him, leaning on top of him, and moving him toward's Arless's chair. He then bent Arless over the chair and proceded to fuck him doggy-style.

"Ooooohhh... yes. Gods, yes" Arless squealed, taking in every inch of the Elder. Wanting full dominance, he then pushed Arless on the floor and took him on his back. Kissing intensely, Grey continued pushing, growing faster, his cock throbbing and pulsating. Arless could feel him climax and begged him to cum, biting grey's lower lip. He stroked his own, his eyes rolling back. Grey pulled out, shooting his load on the floor near Arless's ass. Almost simultaneously, Arless came, drenching his stomach with warm cum. They both then held each other close, amidst the afterglow.

Grey was most suprised at the beautiful person lying under him. He felt bliss, but voice coming from his chest suggested that all things must have an end to them. Pinning Arless down, Grey withdrew a ritual knife from his robe, pressing it up against his throat.

"I'm very sorry, but I had to have you before I snuffed the life out of you. This is my deadly secret..." Arless struggled under Grey's hand. Grey then opened his robes, showing a large violet jewel in his chest. The jewel is an ancient occult device used for the storage of souls.  "You can resist..." He showed Arless the scratches on his wrist. "But you will fail..."

Arless merely smiled. Confused, Grey looked into his eyes to detect anything, but only remained beguiled. Arless then kicked Grey from under him, quickly running him towards the wall, stealing his knife and stabbing him in the stomach as the wall made contact with Grey's back, The sound of cracking ribs, sinking steel and tearing meat accompanying it.  A stern and dark stare came from Arless as the ribbon on his arm came undone and fell to the floor. Under the ribbon was a large tattoo, typical of a Freelance Disposal agent. A look of shock befell Grey as he coughed up a sizeable amount of blood.

"Allow me to reveal my second deadly secret, Elder! " Arless twisted the knife and pushed deeper, blood pouring out of the wound drenching his hand.  Grey screamed in abolute shock and torture. "I was paid to find you, and what do you know, you come to me. Lucky, huh?" He got up, watching Elder Grey writhe. "It was wonderful, and will definitely make the finale sweeter."

"You sick faggot bastard!" Grey rasped and coughed. He attempted to get up, but fell quickly due to blood loss. Baring his teeth, Arless detracted a set of fangs, and tackled Grey, sinking them into his neck, a miniature geyser of effluence spraying into his mouth. Pinning Grey's hands down, he removed the knife with his teeth and licked the blood out of the stab wound whilst sucking on it. With Arless continuing to drink from the sweating and paling Grey, he still tried to resist his death. The struggle was quick, but fruitless. Arless got up off the now lifeless body. In a compact mirror, He wiped the blood off his face and restored his makeup back to it's splendor before the incident.

"Three..." He giggled as he hiked his panties back up, straightened his stockings and walked out of the dressing room.


*In actuality, Arless is approximately 330 Years old, but is often told he appears that age, both as a man and a woman.

** The contract for Elder Grey's execution was dealt out actually by Coven Elders themselves after a string of ritualistic murders in Cathedral, all resembling Remnant magic. Grey was one suspected of performing Necromancy of a dissident nature and the creation of Rogue Remnants. After being confronted by the Order, Grey fled to Downtown to avoid a death sentence and  to continue to feed the experiment he did to himself: the Violet Jewel, which granted him more power in his magic, at the cost of youthful souls.
#16
I have been working on this for about a year and would love to hear what you guys think. In this universe: I have also written a few short stories and have been working on a treatment for a comic book recently. If you have any questions or comments, I'd love to hear from you.

May I present:


Colony: An Arcane Noir Role Playing Universe 

Intro:

The Age of the Blue Sky was a time of high adventure and heroes. People roamed the seemingly endless landscapes of the world, exploring new places, fighting battles of an epic scale, and living off the land. Legends and stories were passed on from this age as the warriors, nomads, and legendary creatures of this world slowly faded into the memories of those who lived then. The world began to change, quite literally at best, then became The Age of The Red Sky...

What was once a wide, nearly uncharted world has now been fully explored. The many folk of this world grew weary, and the passion to explore has cooled. As the years passed, they saw technology and civilizations progress. Magic and science came together, Nations formed treaties, and people now eke out their existence in a new world order. The outer lands are now unliveable wastelands. The villages and cities of yesteryear have now grown into vast Metropolises, now known by the denizens of these places as
Colony.


Welcome To Colony:

500 years ago, The world recovered from a full scale war that expanded throughout it's boundaries. Swords, Shields and Spells clashed together until blood from every creature was spilled. It was said that the gods took the blood on the ground and made it part of the sky to remind future generations of this place in time. Those with the strength to rebuild began to construct not just a home for themselves, but a place to begin anew. The first Colony was built as an alternative to reconstructing countries that may just erupt in wars like before. It wasnt long after, where others learned of their progress and began constructing Colonies anywhere it was liveable until 2 unified Colonies  were on both ends the world.

Enter Present Day (1949): Very few of the Originators exist anymore to share the original vision of their brainchild. Races have Co-existed for 5 centuries, but their nature remains intact: while law has changed, what can never change is what's in their blood. Despite the positive changes in government and policy, the absolutes have not: Crime, Poverty, False Judgement, and Sickness. Inspired by the legends of old, some have decided to become ones their own, and perform duties that make them the new heroes and villains of Colony. This is their story.


The OOC Section:

(So you're not completely lost, most of how this world works are all contained herein.)

Aesthetics: Think of this universe as having an "Arcanepunk" atmosphere. Whilst Steampunk has a very mechanically influenced world that shows modern conveniences done with the technological limitations of the Victorian period, Arcanepunk uses a more "swords and sorcery" influenced world, with magic being the basis of technology. (An energy source if you will.) Though the technological advancements are limited in this universe to 1949. While magic can power most anything there, it's not entirely uncommon to see your occasional steam and geared contraptions on the streets.

Clothing combines 1940s America and England, with cloaks, tunics and other classic medieval wear. Generally, what you wear is directly close to or vital to your occupation.

Storytelling Aesthetic: Keeping the arcane theme running, the style of story telling is something that can be described as "Arcane Noir", meaning the epic grandeur of your classic RPG quests are in hand along with the complex, dark and Neo-Gothic storytelling of Film Noir and other forms of pulp fiction in that vein.

Aesthetic Inspirations: 

CLAMP (X1999), Frank Miller (Sin City), Katsuhiro Otomo (Akira), Aidan Hughes (Album Art for KMFDM) imagine all of these in a blender...

Time, Physics, and Measurements: All are equivalent to Earth in every way, shape, and manner. It's not that they don't have different terminology, It's just pointless to convert terminology from one measurement to another. Magic runs on the basic principle of drawing energy from the world, as well as living things to perform spells.

Geography: Colony is approximately the size of Russia, and consist of near endless cityscapes, with only the Outskirts and Forests to break up the dominant appearance of buildings underneath the always lustful red sky. The land around Colony (or a Colony  if you want to recognize the other one. I have not yet introduced airships into the world for the time being, so they do not exist yet.) 

Money: Yes, The original neccessary evil is here, in the form of Eima, small amber-colored crystals the size and shape of a cigarette. While it comes in this "coin" form, Bills of equivalency are also available around this time period for convenience sake. 10 Eima can purchase a ferry pass, whereas 10,000 can buy yourself a luxurious carriage to cruise downtown with a lively demeanor.

Weapons: How do the denizens pack heat? Mostly blades, wands and other up-close-and-personal weapons are on anyone. Guns in this world take alot of mechanical know-how to make and maintain just one, so those who have one, made them themselves, or were commissoned by master Engineers. Not to mention, they are extremely expensive to produce, making it a near impractical weapon for those in Colony save for the Imperial Detectives.


Navigation
To live and work here, you got to know where everything is. Here are the following places typical of any Colony, and the function of each district:

Imperial District
One large tower looms over the entire landscape, draping from it's apex the many flags of the delegations it represents. This is where the Aristocracy choose to reside, functions as the governing centre, and where the representatives of every form of civilization work towards a prosperous future. The government itself is more or less a series of councils representative of every walk of life in Colony, and perform functions than can describe themselves as a "Parliamental Beuraucracy".  If one decides to be a Freelancer or an Imperial Detective, you can get yourself registered here.

Downtown
The shopping centres and lights run as far as the eye can see. Residential towers, mansions, and lagre pieces of artwork litter the stone squares of Downtown. This is where most of the fun is. If you're new here, I would suggest finding a tour guide to sort out the overwhelmingness of the place.

Underground
Refuse isn't the only thing lurking in the sewers here. This is also a very treacherous and dangerous path to the Daemons who's abode dwells further beneath here. The tunnels and trenches contain traps, monsters, and bizzare spells that can drive the curious insane. Even if you know what you're doing, it would be adviseable to not go inside unless it is extremely neccessary.

Encampments and Outskirts
A series of stone buildings, tent-like structures and cooking fires add a glowing tint to the towering buildings deep inside. Born out of the slums of Colony, people began taking on a more simpler lifestyle through agriculture and merchantship, creating a sense of being far better off without the rigors of modern technology. This is where you can definitely get better neccessities at a fairer price.

Cathedral
Large towers, obelisks, and temples tile up the landscape in Cathedral. A black shadow is cast over the length of half the district, marking the territory of The Disheartened. This district is entirely run by Coven and is the central hub for all magic, and occult related activities. Visiting magic users can get quite an education from the libraries here.

Grave District
A near endless sea of gravestones and mausoleums dot the grassy fields. Dying trees and ruins of old houses, churches and walls create an aura of mourning.  This place is an expansive Necropolis on the outskirts where people honor and perform funerary rituals for the fallen. Outcasts to the living reside here, such as The Dead, Vampires, and small gangs of Remnants. Watch your step, this place can be a little spooky... 

Domed Forest
Miles upon miles of trees inhabit this area. The energy dome rising above it all filters the crimson sky to the former blue glory of years before. Small camps and villages are placed deep inside, housing the guardians. Nature acts as it once did here, and is the only evidence of such.



Character Races:

Human:
The more common folk in this world, who dwell in just about anywhere in Colony. Do not be fooled by their numbers, as they can be quite adaptable to anything that can be put in front of them. 


Kerenn (Ke-ren) :
This is a more scattered and rarely seen race, usually living in the more lower-tech areas of Colony. These creatures are very tribal in social structure and personal nature. Formerly a nomadic race in the Age of the Blue Sky, they are said to be an ancestor species of humans that have a blood-level connection with magic and their environment. Kerenn look like Humans, but have naturally dreading hair, a bulkier frame, and markings on their skin that resemble tribal tatoos, where different families have different kinds of markings. They can range from a "Badass" look where tatoos cover eveywhere, to a more "normal look" with minimal markings, minimal meaning rings around limbs, or small shapes on one's face.



The Dead
Usually ones who "rebirth" through necromantic magic, but in some extremely rare instances, The Dead can be made through a vampyric bite. The Dead, like Vampires, are immortal, but can be killed by beheading and piercing their heart. Do not mistake them for zombies, as they retain all the splendor of their former self. The Dead live just about anywhere, but many choose to live in a Grave District. 


Woodborn

One of the few races who preserve old ways, Woodborn are descendants of Elves and Halflings who dwell in a Colony's Domed Forest, where they co-exist with natural life. Woodborn are usually the guardians and caretakers of the forest, and carry a disdain for those who threaten their ways, and attempt to destroy the forest. In spite of their strong hatreds, they are also very faithful and powerful allies if you can manage to befriend them.

Fae Court
 
Lycanthrope

Daemon

To put them bluntly: the seediest of the seedy.

Vampire

Remnant

These people are wanderers with nothing to hold on to but the memories of their previous life. Remnants are the dying remains of people whom have bound themselves to Arcane Technology to keep themselves alive, or people whom have voluntarily replaced pieces of their bodies in order to make themselves more "perfect". They will travel either alone, or in small groups, sometimes with only other Remnants. The devices keeping them alive often render them mentally unstable.  (Basically the magic equivalent of a cyborg)


Jobs:

Freelancer:
With the increasing need for funds, people make their money as hired guns in this world, performing various services to the people living in Colony. Freelancers have mainly one source for new missions (such as a bar, inn, or a Guild), or can assist or take over a mission from a fellow Freelancer.  When the player choses this job, they must pick 2 of 5 Proficiencies. A major and a minor.


Reconnaissance

You can secure information, survey activity and places for people with this proficiency.

Recovery
You are proficient in tracking, and retreiving people and items.

Guardian
Proficient in providing security for people and items.

Escort
Proficient in guiding people through treacherous areas around Colony.

Disposal
Proficient in the destroying of people and items.


Vigilante:
Longing for a sense of adventure that has not been seen for centuries, these people take it upon themselves to be the judge, jury and executioner of their own destiny. Vigilantes are fighters that have no real association with any one group, but may ally themselves with anyone as they so choose.


Coven (Ko-vin):

Coven are an order of Magic users who serve as the representative of Colony's religion. In this they harness the supernatural and work as a larger class of fighter, Indentifiers and investigators of strange and unusual activity, and/or work as scientists. The disposition of these Magic users

Enlightened:
Those who embrace the ways of the Enlightened are ones with a more outwardly scientific nature who are eager to learn the secrets of the gods to help people. Enlightened can function as Healers, and retain a source of knowledge to identify threatening forces.


Disheartened
How can anyone possibly know that certain rituals cannot kill the Demonic, unless you may be one. The Disheartened, while not neccessarily evil, are the more darker and introverted people of Coven. They are more concerned with how to defend one's self and how much knowledge one can gain from their enemies. They are strong, but good luck on controlling where they channel it...


Detective:
These times call not for brash tactics and oppressive guard forces to keep Colony in a state of peace. These privateers are royally endorsed and appointed constables who take care of the good people: One person at a time. Pending on how far spread your sponsor's family is around the world, you may have multiple jurisdiction in other Colonies. If a player is to be a Detective, They must chose a Proficency:
   
Enforcer
The long arm of the law in the many districts. Your job would be to walk the streets and eliminate any and all trouble: by any means neccesary.

Inspector
Perfect if you perfer a pen over your sword, these are the brains behind the Detectives. They are sent all throughout Colony to solve crimes, unravel mysteries, and survey and census the people in specific districts.


Engineer
Colony is alive, in a sense and there are those who keep its firm heart still beating. They can repair and operate just about anything in Colony, like transportation, certain building vital systems, and many other jobs the trade may require. There are three types in the engineer field. These are the only people who know how to make and repair guns.

Mechanic
If there are wrenches, screws and wands involved, chances are these guys are there. Pending on their experience on the field, they can repair anything and restore most systems, if they are more mechanical in nature.

Operator
Qualified more or less to operate equipment, but don't get it wrong, they can repair things when the going gets tough. They are primarily focused on objects with a more magic base.

Tinker
A balance of the previous two, with the added ability to construct objects and improvise repairs.

#17
General Discussion / Re: Show Your Desktop.
August 09, 2012, 07:08:39 AM
I guess I'm one of the few out there that still rock a monitor with a 4:3 aspect ratio
#18
General Discussion / Re: Post Your Face.
August 09, 2012, 06:48:34 AM
[Insert threatening quote here, Despite the fact I'm wielding a Japanese GunCon]










"Well I guess what you say is true: I could never be the right kind of girl for you. I could never be your woman..."

#19
General Discussion / Re: What Are You Listening To?
August 09, 2012, 06:38:00 AM
#20
General Discussion / Re: What Are You Listening To?
August 07, 2012, 05:00:23 AM
White Town- Your Woman (for some reason on loop, but I still love the song)